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                  object --+                                    
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      utils.graph.DetailNode --+                                
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          utils.graph.GlobalNode --+                            
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object_models.xml.struct_.StructBase --+                        
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                     NifFormat._NiObject --+                    
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                          NifFormat.NiObject --+                
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                          NifFormat._NiObjectNET --+            
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                               NifFormat.NiObjectNET --+        
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                                   NifFormat._NiAVObject --+    
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                                        NifFormat.NiAVObject --+
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                                                              NifFormat.NiDynamicEffect
    
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        _attribute_list = 
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        _attrs = 
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        _games = 
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        _is_template = False
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        _names = 
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        affected_node_list_pointers This is probably the list of affected nodes.  | 
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        affected_nodes The list of affected nodes?  | 
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        num_affected_node_list_pointers The number of affected nodes referenced.  | 
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        num_affected_nodes The number of affected nodes referenced.  | 
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        switch_state Turns effect on and off? Switches list to list of unaffected nodes?  | 
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     Inherited from  Inherited from  Inherited from   | 
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  _attribute_list
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  _attrs
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  _names
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  affected_node_list_pointersThis is probably the list of affected nodes. For some reason i do not know the max exporter seems to write pointers instead of links. But it doesn't matter because at least in version 4.0.0.2 the list is automagically updated by the engine during the load stage.
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  affected_nodesThe list of affected nodes?
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  num_affected_node_list_pointersThe number of affected nodes referenced.
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  num_affected_nodesThe number of affected nodes referenced.
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  switch_stateTurns effect on and off? Switches list to list of unaffected nodes?
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