getTangentSpace(vertices=None,
        normals=None,
        uvs=None,
        triangles=None,
        orientation=False,
        orthogonal=True)
  
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  Calculate tangent space data. 
>>> vertices = [(0,0,0), (0,1,0), (1,0,0)]
>>> normals = [(0,0,1), (0,0,1), (0,0,1)]
>>> uvs = [(0,0), (0,1), (1,0)]
>>> triangles = [(0,1,2)]
>>> getTangentSpace(vertices = vertices, normals = normals, uvs = uvs, triangles = triangles)
([(0.0, 1.0, 0.0), (0.0, 1.0, 0.0), (0.0, 1.0, 0.0)], [(1.0, 0.0, 0.0), (1.0, 0.0, 0.0), (1.0, 0.0, 0.0)]) 
  
    - Parameters:
 
    
        vertices - A list of vertices (triples of floats/ints). 
        normals - A list of normals (triples of floats/ints). 
        uvs - A list of uvs (pairs of floats/ints). 
        triangles - A list of triangle indices (triples of ints). 
        orientation - Set to True to return orientation (this is used by
for instance Crysis). 
      
    - Returns:
 
        - Two lists of vectors, tangents and binormals. If C{orientation}
is True, then returns an extra list with orientations (containing
floats which describe the total signed surface of all faces sharing
the particular vertex).
 
   
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