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object --+ | utils.graph.DetailNode --+ | utils.graph.GlobalNode --+ | object_models.xml.struct_.StructBase --+ | NifFormat._RagdollDescriptor
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Inherited from |
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Inherited from Inherited from Inherited from Inherited from Inherited from |
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Inherited from Inherited from |
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_attribute_list =
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_attrs =
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_names =
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Inherited from Inherited from |
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cone_max_angle Maximum angle the object can rotate around the vector orthogonal on Plane A and Twist A relative to the Twist A vector. |
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enable_motor Unknown |
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max_friction Maximum friction, typically 0 or 10. |
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motor | |||
motor_a Defines the orthogonal directions in which the shape can be controlled (namely in this direction, and in the direction orthogonal on this one and Twist A). |
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motor_b Defines the orthogonal directions in which the shape can be controlled (namely in this direction, and in the direction orthogonal on this one and Twist A). |
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pivot_a Defines the orthogonal directions in which the shape can be controlled (namely in this direction, and in the direction orthogonal on this one and Twist A). |
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pivot_b Defines the orthogonal directions in which the shape can be controlled (namely in this direction, and in the direction orthogonal on this one and Twist A). |
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plane_a Defines the orthogonal directions in which the shape can be controlled (namely in this direction, and in the direction orthogonal on this one and Twist A). |
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plane_b Defines the orthogonal directions in which the shape can be controlled (namely in this direction, and in the direction orthogonal on this one and Twist A). |
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plane_max_angle Maximum angle the object can rotate around Plane A, relative to Twist A. |
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plane_min_angle Minimum angle the object can rotate around Plane A, relative to Twist A. |
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twist_a Central directed axis of the cone in which the object can rotate. |
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twist_b Central directed axis of the cone in which the object can rotate. |
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twist_max_angle Maximum angle the object can rotate around Twist A, relative to Plane A. |
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twist_min_angle Minimum angle the object can rotate around Twist A, relative to Plane A. |
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Inherited from |
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_attribute_list
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_attrs
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_names
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cone_max_angleMaximum angle the object can rotate around the vector orthogonal on Plane A and Twist A relative to the Twist A vector. Note that Cone Min Angle is not stored, but is simply minus this angle.
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enable_motorUnknown
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max_frictionMaximum friction, typically 0 or 10. In Fallout 3, typically 100.
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motor
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motor_aDefines the orthogonal directions in which the shape can be controlled (namely in this direction, and in the direction orthogonal on this one and Twist A).
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motor_bDefines the orthogonal directions in which the shape can be controlled (namely in this direction, and in the direction orthogonal on this one and Twist A).
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pivot_aDefines the orthogonal directions in which the shape can be controlled (namely in this direction, and in the direction orthogonal on this one and Twist A).
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pivot_bDefines the orthogonal directions in which the shape can be controlled (namely in this direction, and in the direction orthogonal on this one and Twist A).
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plane_aDefines the orthogonal directions in which the shape can be controlled (namely in this direction, and in the direction orthogonal on this one and Twist A).
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plane_bDefines the orthogonal directions in which the shape can be controlled (namely in this direction, and in the direction orthogonal on this one and Twist A).
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plane_max_angleMaximum angle the object can rotate around Plane A, relative to Twist A.
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plane_min_angleMinimum angle the object can rotate around Plane A, relative to Twist A.
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twist_aCentral directed axis of the cone in which the object can rotate. Orthogonal on Plane A.
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twist_bCentral directed axis of the cone in which the object can rotate. Orthogonal on Plane A.
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twist_max_angleMaximum angle the object can rotate around Twist A, relative to Plane A.
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twist_min_angleMinimum angle the object can rotate around Twist A, relative to Plane A.
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