Package pyffi :: Package formats :: Package nif :: Class NifFormat :: Class _LimitedHingeDescriptor
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Class _LimitedHingeDescriptor

source code

                  object --+            
                           |            
      utils.graph.DetailNode --+        
                               |        
          utils.graph.GlobalNode --+    
                                   |    
object_models.xml.struct_.StructBase --+
                                       |
                                      NifFormat._LimitedHingeDescriptor
Known Subclasses:

Nested Classes [hide private]

Inherited from object_models.xml.struct_.StructBase: __metaclass__

Instance Methods [hide private]

Inherited from object_models.xml.struct_.StructBase: __init__, __str__, deepcopy, fix_links, get_attribute, get_basic_attribute, get_detail_child_names, get_detail_child_nodes, get_global_child_nodes, get_global_display, get_hash, get_links, get_refs, get_size, get_strings, get_template_attribute, read, replace_global_node, set_attribute, set_basic_attribute, set_template_attribute, tree, write

Inherited from utils.graph.GlobalNode: get_global_child_edge_types, get_global_iterator

Inherited from utils.graph.DetailNode: get_detail_child_edge_types, get_detail_display, get_detail_iterator

Inherited from object: __delattr__, __format__, __getattribute__, __hash__, __new__, __reduce__, __reduce_ex__, __repr__, __setattr__, __sizeof__, __subclasshook__

Class Methods [hide private]

Inherited from object_models.xml.struct_.StructBase: get_games, get_versions

Class Variables [hide private]
  _attribute_list = [<pyffi.object_models.xml.StructAttribute ob...
  _attrs = [<pyffi.object_models.xml.StructAttribute object at 0...
  _names = ['pivot_a', 'axle_a', 'perp_2_axle_in_a_1', 'perp_2_a...

Inherited from object_models.xml.struct_.StructBase: arg

Properties [hide private]
  axle_a
Axis of rotation.
  axle_b
Axle A in second entity coordinate system.
  enable_motor
Unknown
  max_angle
Maximum rotation angle.
  max_friction
Maximum friction, typically either 0 or 10.
  min_angle
Minimum rotation angle.
  motor
  perp_2_axle_in_a_1
Vector in the rotation plane which defines the zero angle.
  perp_2_axle_in_a_2
Vector in the rotation plane, orthogonal on the previous one, which defines the positive direction of rotation.
  perp_2_axle_in_b_1
Perp2 Axle In A1 in second entity coordinate system.
  perp_2_axle_in_b_2
Perp2 Axle In A2 in second entity coordinate system.
  pivot_a
Pivot point around which the object will rotate.
  pivot_b
Pivot A in second entity coordinate system.

Inherited from object: __class__

Class Variable Details [hide private]

_attribute_list

Value:
[<pyffi.object_models.xml.StructAttribute object at 0x2ccbe10>,
 <pyffi.object_models.xml.StructAttribute object at 0x2ccbed0>,
 <pyffi.object_models.xml.StructAttribute object at 0x2ccbf50>,
 <pyffi.object_models.xml.StructAttribute object at 0x2ccbfd0>,
 <pyffi.object_models.xml.StructAttribute object at 0x2cd4050>,
 <pyffi.object_models.xml.StructAttribute object at 0x2cd4090>,
 <pyffi.object_models.xml.StructAttribute object at 0x2cd40d0>,
 <pyffi.object_models.xml.StructAttribute object at 0x2cd4110>,
...

_attrs

Value:
[<pyffi.object_models.xml.StructAttribute object at 0x2ccbe10>,
 <pyffi.object_models.xml.StructAttribute object at 0x2ccbed0>,
 <pyffi.object_models.xml.StructAttribute object at 0x2ccbf50>,
 <pyffi.object_models.xml.StructAttribute object at 0x2ccbfd0>,
 <pyffi.object_models.xml.StructAttribute object at 0x2cd4050>,
 <pyffi.object_models.xml.StructAttribute object at 0x2cd4090>,
 <pyffi.object_models.xml.StructAttribute object at 0x2cd40d0>,
 <pyffi.object_models.xml.StructAttribute object at 0x2cd4110>,
...

_names

Value:
['pivot_a',
 'axle_a',
 'perp_2_axle_in_a_1',
 'perp_2_axle_in_a_2',
 'pivot_b',
 'axle_b',
 'perp_2_axle_in_b_2',
 'perp_2_axle_in_b_1',
...

Property Details [hide private]

axle_a

Axis of rotation.
Get Method:
<functools.partial object at 0x2cd3f18>
Set Method:
<functools.partial object at 0x2cd3f70>

axle_b

Axle A in second entity coordinate system.
Get Method:
<functools.partial object at 0x2cd3890>
Set Method:
<functools.partial object at 0x2cd3838>

enable_motor

Unknown
Get Method:
<functools.partial object at 0x2cd6368>
Set Method:
<functools.partial object at 0x2cd63c0>

max_angle

Maximum rotation angle.
Get Method:
<functools.partial object at 0x2cd6158>
Set Method:
<functools.partial object at 0x2cd61b0>

max_friction

Maximum friction, typically either 0 or 10. In Fallout 3, typically 100.
Get Method:
<functools.partial object at 0x2cd6260>
Set Method:
<functools.partial object at 0x2cd62b8>

min_angle

Minimum rotation angle.
Get Method:
<functools.partial object at 0x2cd3cb0>
Set Method:
<functools.partial object at 0x2cd3c58>

motor

Get Method:
<functools.partial object at 0x2cd6470>
Set Method:
<functools.partial object at 0x2cd64c8>

perp_2_axle_in_a_1

Vector in the rotation plane which defines the zero angle.
Get Method:
<functools.partial object at 0x2cd3998>
Set Method:
<functools.partial object at 0x2cd3940>

perp_2_axle_in_a_2

Vector in the rotation plane, orthogonal on the previous one, which defines the positive direction of rotation. This is always the vector product of Axle A and Perp2 Axle In A1.
Get Method:
<functools.partial object at 0x2cd3aa0>
Set Method:
<functools.partial object at 0x2cd3a48>

perp_2_axle_in_b_1

Perp2 Axle In A1 in second entity coordinate system.
Get Method:
<functools.partial object at 0x2cd3db8>
Set Method:
<functools.partial object at 0x2cd3d60>

perp_2_axle_in_b_2

Perp2 Axle In A2 in second entity coordinate system.
Get Method:
<functools.partial object at 0x2cd6050>
Set Method:
<functools.partial object at 0x2cd60a8>

pivot_a

Pivot point around which the object will rotate.
Get Method:
<functools.partial object at 0x2cd3ba8>
Set Method:
<functools.partial object at 0x2cd3b50>

pivot_b

Pivot A in second entity coordinate system.
Get Method:
<functools.partial object at 0x2cd3ec0>
Set Method:
<functools.partial object at 0x2cd3e68>