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                  object --+                    
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      utils.graph.DetailNode --+                
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          utils.graph.GlobalNode --+            
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object_models.xml.struct_.StructBase --+        
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                     NifFormat._NiObject --+    
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                          NifFormat.NiObject --+
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                                              NifFormat.NiTimeController
    
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     Inherited from  Inherited from  Inherited from  Inherited from  Inherited from  Inherited from  Inherited from   | 
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        _attribute_list = 
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        _attrs = 
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        _games = 
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        _has_links = True
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        _has_refs = True
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        _is_template = False
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        _names = 
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        flags Controller flags (usually 0x000C).  | 
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        frequency Frequency (is usually 1.0).  | 
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        next_controller Index of the next controller.  | 
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        phase Phase (usually 0.0).  | 
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        start_time Controller start time.  | 
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        stop_time Controller stop time.  | 
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        target Controller target (object index of the first controllable ancestor of this object).  | 
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        unknown_integer Unknown integer.  | 
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     Inherited from   | 
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  _attribute_list
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  _attrs
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  _names
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  flagsController flags (usually 0x000C). Probably controls loops.Bit 0 : Anim type, 0=APP_TIME 1=APP_INITBit 1-2 : Cycle type 00=Loop 01=Reverse 10=LoopBit 3 : ActiveBit 4 : Play backwards
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  frequencyFrequency (is usually 1.0).
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  next_controllerIndex of the next controller.
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  phasePhase (usually 0.0).
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  start_timeController start time.
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  stop_timeController stop time.
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  targetController target (object index of the first controllable ancestor of this object).
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  unknown_integerUnknown integer.
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