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object --+
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utils.graph.DetailNode --+
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utils.graph.GlobalNode --+
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object_models.xml.struct_.StructBase --+
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NifFormat._NiObject --+
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NifFormat.NiObject --+
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NifFormat.NiMeshModifier --+
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NifFormat.NiSkinningMeshModifier
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Inherited from |
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Inherited from Inherited from Inherited from Inherited from Inherited from Inherited from Inherited from |
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Inherited from Inherited from |
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_attribute_list =
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_attrs =
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_has_links = True
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_names =
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Inherited from Inherited from Inherited from |
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bone_bounds The bounds of the bones. |
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bone_transforms The transforms that go from bind-pose space to bone space. |
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bones Pointers to the bone nodes that affect this skin. |
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flags USE_SOFTWARE_SKINNING = 0x0001RECOMPUTE_BOUNDS = 0x0002 |
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num_bones The number of bones referenced by this mesh modifier. |
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skeleton_root The root bone of the skeleton. |
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skeleton_transform The transform that takes the root bone parent coordinate system into the skin coordinate system. |
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Inherited from Inherited from |
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_attribute_list
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_attrs
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_names
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bone_boundsThe bounds of the bones. Only stored if the RECOMPUTE_BOUNDS bit is set.
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bone_transformsThe transforms that go from bind-pose space to bone space.
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bonesPointers to the bone nodes that affect this skin.
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flagsUSE_SOFTWARE_SKINNING = 0x0001RECOMPUTE_BOUNDS = 0x0002
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num_bonesThe number of bones referenced by this mesh modifier.
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skeleton_rootThe root bone of the skeleton.
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skeleton_transformThe transform that takes the root bone parent coordinate system into the skin coordinate system.
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