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object --+
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utils.graph.DetailNode --+
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utils.graph.GlobalNode --+
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object_models.xml.struct_.StructBase --+
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NifFormat._NiObject --+
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NifFormat.NiObject --+
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NifFormat.NiSkinInstance
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Inherited from |
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Inherited from Inherited from Inherited from Inherited from Inherited from Inherited from Inherited from |
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Inherited from Inherited from |
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_attribute_list =
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_attrs =
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_games =
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_has_links = True
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_has_refs = True
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_is_template = False
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_names =
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Inherited from Inherited from |
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bones List of all armature bones. |
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data Skinning data reference. |
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num_bones The number of node bones referenced as influences. |
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skeleton_root Armature root node. |
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skin_partition Refers to a NiSkinPartition objects, which partitions the mesh such that every vertex is only influenced by a limited number of bones. |
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Inherited from |
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_attribute_list
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_attrs
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_names
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bonesList of all armature bones.
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dataSkinning data reference.
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num_bonesThe number of node bones referenced as influences.
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skeleton_rootArmature root node.
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skin_partitionRefers to a NiSkinPartition objects, which partitions the mesh such that every vertex is only influenced by a limited number of bones.
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