Package pyffi :: Package formats :: Package nif :: Class NifFormat :: Class NiPSysCollider
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Class NiPSysCollider

source code

                  object --+                    
                           |                    
      utils.graph.DetailNode --+                
                               |                
          utils.graph.GlobalNode --+            
                                   |            
object_models.xml.struct_.StructBase --+        
                                       |        
                     NifFormat._NiObject --+    
                                           |    
                          NifFormat.NiObject --+
                                               |
                                              NifFormat.NiPSysCollider
Known Subclasses:

Particle system collider.
Nested Classes [hide private]

Inherited from object_models.xml.struct_.StructBase: __metaclass__

Instance Methods [hide private]

Inherited from NiObject: apply_scale, find, find_chain, is_interchangeable, tree

Inherited from NiObject (private): _validateTree

Inherited from object_models.xml.struct_.StructBase: __init__, __str__, deepcopy, fix_links, get_attribute, get_basic_attribute, get_detail_child_names, get_detail_child_nodes, get_global_child_nodes, get_global_display, get_hash, get_links, get_refs, get_size, get_strings, get_template_attribute, read, replace_global_node, set_attribute, set_basic_attribute, set_template_attribute, write

Inherited from utils.graph.GlobalNode: get_global_child_edge_types, get_global_iterator

Inherited from utils.graph.DetailNode: get_detail_child_edge_types, get_detail_display, get_detail_iterator

Inherited from object: __delattr__, __format__, __getattribute__, __hash__, __new__, __reduce__, __reduce_ex__, __repr__, __setattr__, __sizeof__, __subclasshook__

Class Methods [hide private]

Inherited from object_models.xml.struct_.StructBase: get_games, get_versions

Class Variables [hide private]
  _attribute_list = [<pyffi.object_models.xml.StructAttribute ob...
  _attrs = [<pyffi.object_models.xml.StructAttribute object at 0...
  _games = {}
  _has_links = True
  _has_refs = True
  _is_template = False
  _names = ['bounce', 'spawn_on_collide', 'die_on_collide', 'spa...

Inherited from object_models.xml.struct_.StructBase: arg

Properties [hide private]
  bounce
Defines amount of bounce the collider object has.
  collider_object
Links to a NiNode that will define where in object space the collider is located/oriented.
  die_on_collide
Kill particles on impact if set to yes.
  next_collider
The next collider.
  parent
Link to parent.
  spawn_modifier
Link to NiPSysSpawnModifier object?
  spawn_on_collide
Unknown.

Inherited from object: __class__

Class Variable Details [hide private]

_attribute_list

Value:
[<pyffi.object_models.xml.StructAttribute object at 0x2ce5fd0>,
 <pyffi.object_models.xml.StructAttribute object at 0x2ced050>,
 <pyffi.object_models.xml.StructAttribute object at 0x2ced110>,
 <pyffi.object_models.xml.StructAttribute object at 0x2ced190>,
 <pyffi.object_models.xml.StructAttribute object at 0x2ced1d0>,
 <pyffi.object_models.xml.StructAttribute object at 0x2ced210>,
 <pyffi.object_models.xml.StructAttribute object at 0x2ced290>]

_attrs

Value:
[<pyffi.object_models.xml.StructAttribute object at 0x2ce5fd0>,
 <pyffi.object_models.xml.StructAttribute object at 0x2ced050>,
 <pyffi.object_models.xml.StructAttribute object at 0x2ced110>,
 <pyffi.object_models.xml.StructAttribute object at 0x2ced190>,
 <pyffi.object_models.xml.StructAttribute object at 0x2ced1d0>,
 <pyffi.object_models.xml.StructAttribute object at 0x2ced210>,
 <pyffi.object_models.xml.StructAttribute object at 0x2ced290>]

_names

Value:
['bounce',
 'spawn_on_collide',
 'die_on_collide',
 'spawn_modifier',
 'parent',
 'next_collider',
 'collider_object']

Property Details [hide private]

bounce

Defines amount of bounce the collider object has.
Get Method:
<functools.partial object at 0x2ceb158>
Set Method:
<functools.partial object at 0x2ceb1b0>

collider_object

Links to a NiNode that will define where in object space the collider is located/oriented.
Get Method:
<functools.partial object at 0x2ceb788>
Set Method:
<functools.partial object at 0x2ceb7e0>

die_on_collide

Kill particles on impact if set to yes.
Get Method:
<functools.partial object at 0x2ceb368>
Set Method:
<functools.partial object at 0x2ceb3c0>

next_collider

The next collider.
Get Method:
<functools.partial object at 0x2ceb680>
Set Method:
<functools.partial object at 0x2ceb6d8>

parent

Link to parent.
Get Method:
<functools.partial object at 0x2ceb578>
Set Method:
<functools.partial object at 0x2ceb5d0>

spawn_modifier

Link to NiPSysSpawnModifier object?
Get Method:
<functools.partial object at 0x2ceb470>
Set Method:
<functools.partial object at 0x2ceb4c8>

spawn_on_collide

Unknown.
Get Method:
<functools.partial object at 0x2ceb260>
Set Method:
<functools.partial object at 0x2ceb2b8>