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object --+
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utils.graph.DetailNode --+
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utils.graph.GlobalNode --+
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object_models.xml.struct_.StructBase --+
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CgfFormat._Chunk --+
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CgfFormat.Chunk --+
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CgfFormat._BoneInitialPosChunk
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Inherited from |
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Inherited from Inherited from Inherited from Inherited from Inherited from Inherited from |
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Inherited from Inherited from |
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_attribute_list =
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_attrs =
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_games =
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_has_links = True
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_is_template = False
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_names =
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Inherited from Inherited from |
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| initial_pos_matrices | |||
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mesh The mesh with bone info for which these bone initial positions are applicable. |
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num_bones Number of bone initial positions. |
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Inherited from |
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_attribute_list
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_attrs
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initial_pos_matrices
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meshThe mesh with bone info for which these bone initial positions are applicable. There might be some unused bones here as well. There must be the same number of bones as in the other chunks - they are placed in BoneId order.
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num_bonesNumber of bone initial positions.
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| Generated by Epydoc 3.0.1 on Mon Oct 10 19:03:26 2011 | http://epydoc.sourceforge.net |