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object --+ | object_models.FileFormat --+ | object_models.xml.FileFormat --+ | BsaFormat
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UInt32 Implementation of a 32-bit unsigned integer type. |
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ZString String of variable length (null terminated). |
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Hash | |||
BZString | |||
FileVersion Basic type which implements the header of a BSA file. |
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Header A class to contain the actual bsa data. |
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ArchiveFlags | |||
Data A class to contain the actual bsa data. |
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File | |||
FileFlags | |||
FileSize | |||
Folder | |||
OldFile | |||
_Header | |||
Inherited from |
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Inherited from |
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Inherited from Inherited from |
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xml_file_name =
Override. |
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xml_file_path =
Override. |
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RE_FILENAME = re.compile(r' Override this with a regular expression (the result of a re.compile call) for the file extension of the format you are implementing. |
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games =
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versions =
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xml_bit_struct =
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xml_struct =
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Inherited from Inherited from Inherited from |
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Inherited from |
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Converts version string into an integer. >>> BsaFormat.version_number('103') 103 >>> BsaFormat.version_number('XXX') -1
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xml_file_pathOverride.
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xml_bit_struct
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xml_struct
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