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object --+
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object_models.FileFormat --+
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object_models.xml.FileFormat --+
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BsaFormat
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UInt32 Implementation of a 32-bit unsigned integer type. |
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ZString String of variable length (null terminated). |
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| Hash | |||
| BZString | |||
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FileVersion Basic type which implements the header of a BSA file. |
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Header A class to contain the actual bsa data. |
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| ArchiveFlags | |||
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Data A class to contain the actual bsa data. |
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| File | |||
| FileFlags | |||
| FileSize | |||
| Folder | |||
| OldFile | |||
| _Header | |||
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Inherited from |
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Inherited from |
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Inherited from Inherited from |
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xml_file_name = Override. |
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xml_file_path = Override. |
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RE_FILENAME = re.compile(r'Override this with a regular expression (the result of a re.compile call) for the file extension of the format you are implementing. |
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games =
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versions =
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xml_bit_struct =
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xml_struct =
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Inherited from Inherited from Inherited from |
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Inherited from |
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Converts version string into an integer. >>> BsaFormat.version_number('103') 103 >>> BsaFormat.version_number('XXX') -1
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xml_file_pathOverride.
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xml_bit_struct
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xml_struct
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