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object --+ | utils.graph.DetailNode --+ | utils.graph.GlobalNode --+ | object_models.xml.struct_.StructBase --+ | DdsFormat.PixelFormat
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Inherited from |
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Inherited from Inherited from Inherited from Inherited from Inherited from |
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Inherited from Inherited from |
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_attribute_list =
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_attrs =
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_names =
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Inherited from Inherited from |
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a_mask For non-compressed types, this determinesthe alpha mask. |
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b_mask For non-compressed types, this determinesthe blue mask. |
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bit_count For non-compressed types, this is either 24 or 32 depending on whether there is an alpha channel. |
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flags Non-zero for DX9, zero for DX10. |
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four_c_c Determines compression type. |
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g_mask For non-compressed types, this determinesthe green mask. |
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r_mask For non-compressed types, this determines the red mask. |
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size Always 32. |
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Inherited from |
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_attribute_list
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_attrs
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_names
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a_maskFor non-compressed types, this determinesthe alpha mask. Usually 0x00000000 if there is no alpha channel and 0xFF000000 if there is an alpha channel. Is zero for compressed textures.
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b_maskFor non-compressed types, this determinesthe blue mask. Usually 0x00FF0000. Is zero for compressed textures.
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bit_countFor non-compressed types, this is either 24 or 32 depending on whether there is an alpha channel. For compressed types, this describes the number of bits per block, which can be either 256 or 512.
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flagsNon-zero for DX9, zero for DX10.
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four_c_cDetermines compression type. Zero means no compression.
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g_maskFor non-compressed types, this determinesthe green mask. Usually 0x0000FF00. Is zero for compressed textures.
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r_maskFor non-compressed types, this determines the red mask. Usually 0x00FF0000. Is zero for compressed textures.
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sizeAlways 32.
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